I play a fair number of games. I go through about one PS2 game a month, on average, plus various PC games once in a while—mostly platformers and first or third person shooters on the PS2, and strategy / adventure on the PC, with some puzzle gmaes like Oasis thrown in.
The one thing that never ceases to surprise me with these games—especially console games—is how most of them share the same two elementary flaws, which you’d think they’d discovered and fixed years ago. Continue reading “One step forward, two steps back”